I've worked through a surface with Carlson & I feel like I'm missing something.
I brought in my points & 3D polylines via F2F. Create boundaries. run triangulate & contour, select all my stuff. I run through a few interations to deal with crossing breaklines & then move on to triangulation surface manager & fine tune by swapping edges, etc.
First question is, Is there anyway to go back to triangulate & contour and add say, more points, without wiping out my tin edits?
also, I can't seem to find where I can look at the surface definition in terms of what points & boundaries and breaklines were used to create the surface.